In the lineup on the top, the idea was just to focus entirely on silhouette and then build the detail up from there. The game characters were going to be "skinable" so I started doing some variations on the creature character.
Hey everyone! A while back I had the chance to do some concept work for a game we were trying to reboot. Things didn't work out and the game was never finished but I did have a lot of fun working on it. I'll be posting some design work as well as some of the animation in the next little while. Later.